Introduction
In this Dungeons & Dragons one shot adventure the players enter the world of “Pokémon”. In this future version of the Pokémon world, trainers are able to change into Pokémon themselves and fight to become the best Druid of them all.
What do you need to know about Pokémon?
Some knowledge of the Pokémon universe is required, like how battles usually go, what different attacks might do and how typing effects Pokémon differently. Further knowledge is not required, but does give colour to the world through references to known locations and characters.
What do you need to know about Dungeons & Dragons?
You or part of your group need a base understanding of the game and one needs to be able to take on the role of the Dungeon Master.
Available character options
All player characters are human Druids, able to become a certain set of Pokémon. This adventure is recommended to be played with 3 to 6 players and can be balanced by scaling their Druid levels up or down between levels 7 (with 3 players) and level 5 (with 6 players). At these levels, Druids are able to change into two different Pokémon.
Players can choose between any of the following Druid backgrounds and are all able to take the shapes of 2 Pokémon:
Jr. Red Druid: Charmeleon & Nidorina
Jr. Blue Druid: Wartortle & Butterfree
Pokéfan: Growlithe & Pikachu
Psychic: Kadabra & Slowpoke
The Pokémon’s stats, attacks and any further mechanics of this one-shot are available in the product which you can find in the shop.
Running this one shot
This one shot covers a lot that might happen during this adventure and goes into detail of how the locations the players come across look and feel. Despite that, players tent to do stuff, meet people and go to places they are not supposed to. It is your job as the Dungeon Master to fill in gaps where necessary and steer them back towards the main plot.
Text in bordered boxes can be read out loud to the players when the conditions above or in them are met.
In this world, Pokémon are everywhere, but not everyone is a Druid or has a Pokémon as a pet. Keep this into account when adding or editing encounters, puzzles or locations.
Tip: Turn on a Pokémon background music playlist.
Enjoying this fanfiction?
Find the full adventure in the shop. It includes printable documents of:
– An easy access, print ready version of this adventure in English and Dutch
– The Pokémon’s stats, attacks and all detailed mechanics
– Miniatures of the playable and enemy Pokémon
– 3 battlemaps
Or create your own Pokémon adventure in D&D
Check out the “Pokémon D&D Adaptation guide” which includes:
– A printable guide on rule adaptations
– A stat calculator
You and your friends underwent the procedure, spent your time levelling up as Druids and have entered yourselves into the Pallet Town Druid Tournament. Your very own Pokémon legend is about to unfold! A world of dreams and adventures awaits! Let’s go!
Before you enter the arena, tell me a little bit about who each of you all are, how you look, how you know each other and what your team name for this tournament is. If you want, you can take a minute to prepare for the battle.
Entering the large, oval arena you hear the announcer say “And our first contestants are the [team name]!” to the roars of a thunderous crowd. On the other end you see the opposing team enter. They are [number of players] broad shouldered, shirtless men with headbands. The announcer continues with “They will be fighting the Karate Kings!”. “You all know the rules, you each get only 1 Pokémon form. No switching or forced switching allowed. The last team with at least one Druid left in their Pokémon form wins. Are you ready? 3.. 2.. 1.. BEGIN!!”. In a split second you all change into your Pokémon form, which form do each of you take?
Machop
Superpower Pokémon
Pokémon stats, attacks and further mechanics are available in the full one-shot.
Mankey
Pig Monkey Pokémon
Pokémon stats, attacks and further mechanics are available in the full one-shot.
With that last hit you hear the announcer loudly proclaim “They are down and out! The winners are..”, but a huge explosion cuts him off. One of the stadium walls is blown open. Through the smoke and debris you see two people with a big letter “R” on their shirt recalling their fainted Koffing back into it’s Pokéball. Before you get a chance to react you see them take the tournament cup, filled with prize money and run away towards the harbour.
Coming outside, you see the Rocket grunts on a boat, disappear in the distance, leaving the harbour of Pallet town empty, save for a single rickety fishing boat, lit by a small, flickering gaslamp.
In the boat you see an old man with a Spearow on his shoulder. The man notices you and says (with a southern accent) “Howdy! Are you guys with those other fellers? They were leaving in quite a hurry. The name is Hank, who are you?”
Hank
Hank is an happy, old and helpful man that lives on his small boat and spends his day taking care of the Pokémon of the sea. Hank has a Goldeen in her Pokéball and a Spearow on his shoulder that he loves dearly. He would never use them for fighting.
He knows that the only place that small Rocket boat could have gone to is Cinnabar Island, but there is nothing there except for the volcano that erupted years ago and desolated everything. He will take them there when asked. It takes about two hours for the boat to reach Cinnabar Island, so the players have the opportunity to take a short rest if needed.
“Well kids, this is Cinnabar Island. Or at least what’s left of it.” On the island some small plants and trees have started to sprout, but save for one very lush looking bush there is nothing except the huge, sleeping volcano, covered in black rock.
Looking closer it is very obvious that the bush is fake. Behind it is a cave, filled with dozens of boats. At the end of the cave is a hole which seems to be the top of a steep slide.
Enjoying this preview?
Find the full adventure in the shop. It includes printable documents of:
– An easy access, print ready version of this adventure in English and Dutch
– The Pokémon’s stats, attacks and all detailed mechanics
– Miniatures of the playable and enemy Pokémon
– 3 battlemaps
Or create your own Pokémon adventure in D&D
Check out the “Pokémon D&D Adaptation guide” which includes:
– A printable guide on rule adaptations
– A stat calculator
You go down the slide and gain a speed that would definitely hurt if it came to a sudden stop, but right when you get the chance to worry about it, you land on something that feels like a trampoline. You bounce onwards and all make a safe landing. Looking around you find yourselves in a cave like room which is large and barren, except for the enormous Ditto you all bounced off of. This Ditto is about 5 times the size of a normal one and it is standing in the way of the only door out. It doesn’t look pleased to see you. Roll for initiative.
Ditto
Pokémon stats, attacks and further mechanics are available in the full one-shot.
After that last hit it transforms back into a giant, unconscious Ditto. You can now reach the large door it was guarding.
Behind the door you find a small room with two doors and three switches. The switches are all in the ‘up’ position.
Puzzle details and mechanics are available in the full one-shot.
50 feet into the long hallway you find yourselves on 4-way intersection. There are three signs that say that on the left is the “Rocket Grunt training camp”, on the right is the “Healing hotspring” and forward is the “Directors office”.
At the end of a small hallway you find yourselves at a (locked) door. Behind it you hear at least 30 people, talking about the various crimes they have committed.
The corridor continues into a small natural cave, filled with stalagmites, stalactites and several steaming pools of water with a stack of towels next to them.
Entering the hot water you feel all the stress and any injuries you might have had wash away. After 10 minutes in the spring you are fully healed.
Going forward and rounding a corner you find yourselves face to face with a startled Rocket Grunt. “How did you get past the Ditto without the password?! Nevermind, I’m going to tell on you to the Director!”. After that he throws open the double door and rushes into the office. Through the doors you see a second Rocket Grunt, handing over the tournament cup to an older man in a black suit. They all spot you, reach for their Pokéballs and call out for their Muk, Weezing, Nidoking and Kangaskhan. Roll for initiative.
Muk
Sludge Pokémon
Pokémon stats, attacks and further mechanics are available in the full one-shot.
Weezing
Poison Gas Pokémon
Pokémon stats, attacks and further mechanics are available in the full one-shot.
Nidoking
Drill Pokémon
Pokémon stats, attacks and further mechanics are available in the full one-shot.
Kangaskhan
Parent Pokémon
Pokémon stats, attacks and further mechanics are available in the full one-shot.
After that massive hit the ground start to shake and an alarm starts to blare. Over the intercom you hear “Warning, structural integrity compromised. Evacuate immediately.”
With their last Pokémon defeated, Giovanni says through gritted teeth “Okay, take your cup. You may have stopped us for now, but Team Rocket will rise again!”. The ground starts to shake more and more. Cracks start to appear in the floors and ceiling. Then he takes out an Escape Rope and he and his goons are gone in a flash. In a corner you see more Escape Ropes lying about.
You leave the office in a flash and find yourself back outside at the top of the slide. The boats are gone, but you see a Spearow circling in the air above you and leading you to the other end of the island. Following the Spearow you see that Hank has found himself a safe little alcove. “Ah, you are back! By the looks of the mountain, you’ve had quite an adventure in there. Ready to get back now?” As he says that the volcano starts to erupt and Hank is setting sail in a hurry.
“And so, our heroes sail back to Pallet Town. They have foiled the plans of Team Rocket today, but this adventure is not their last. Many more await them in this amazing world of Pokémon.”
Enjoying this preview?
Find the full adventure in the shop. It includes printable documents of:
– An easy access, print ready version of this adventure in English and Dutch
– The Pokémon’s stats, attacks and all detailed mechanics
– Miniatures of the playable and enemy Pokémon
– 3 battlemaps
Or create your own Pokémon adventure in D&D
Check out the “Pokémon D&D Adaptation guide” which includes:
– A printable guide on rule adaptations
– A stat calculator