Designing traps for your next dungeon

Indiana Jones trap with gold d20 dice

Dungeons and Dragons consists of three components. Combat, Social Interaction and Exploration. The first two are quite self-explanatory, but Exploration is a collection of everything else the players do in the world. It’s walking through woods, exploring dungeons and best of all.. traps! What makes traps fun in my opinion is that is has consequences […]

Minor Illusion <em>– The Best DnD Spell</em>

Illusion bomb

Fighting styles can be a lifesaver and a fireball can be game-changer, but no feat, spell or ability is a powerful in the game of Dungeons & Dragons as Minor Illusion. This cantrip is available to multiple (sub)classes or races or when you pick certain feats and it is a must-have! As with many other […]

D&D battle tactics

Using battle tactics against troll

A lot of the fun and mechanics of Dungeons&Dragons revolves around combat and fighting. Magic users have damaging spells, most feats help you in attacking or defending and there is even a class called Fighter. Not every fight is the same however. Sometimes the DM thows something at you and the tactics you were using […]

Add riddles to D&D

Man looking at riddle on mirror

If you want to spice up your D&D storytelling, diversify the puzzles or even give more depth to combat you can do so by adding riddles. They can force the players to think, give more colour to the setting and even turn fights into more than only hitting stuff until it dies (besides making the […]